![]() ![]() What's important to note now is only one spell can benefit from the damage taken at a time because it resets the counter to 0, so he must choose wisely on which bonus is best for the present situation or even for the any future outcome. The bonuses this fancy new hourglass provides is based on the ability cast, which will be covered more in-depth later. Time Capsule incorporates the mechanic from his Q that we've become familiar with, turning the clock against his foes when timed well. Let's start with his new innate ability that he's given up his sight range to gain.JUST MAKE SURE YOU HAVE ENOUGH MANGOES TO SUPPORT YOUR MANA POOL. WITH THIS COUPLED WITH YOUR LEVEL 3 ULT AND AGHANIMS YOU WILL BE ABLE TO BE THE SELFESS BASTARD YOU ARE FOR TWICE AS LONG. THAT MEANS THE DOWNTIME BETWEEN WHEN YOU CAN BE THE SELFLESS BASTARD YOU ARE IS EFFECTIVELY REDUCED BY 50% AT MAX LEVEL. AND IT ALSO REDUCES THE COOLDOWN OF YOUR BUBBLE OF SAFETY TO 60 SECONDS PER POP. WITH THIS ITEM YOU CAN ALSO PUT YOUR TEAMMATES IN A BUBBLE OF SAFETY FOR 1 MORE SECOND. YOU WILL ALSO HEAL THEM INSIDE THE CHRONO AND HOPEFULLY SAVE YOUR DYING TEAMMATE. ![]() SINCE TIME WALK AND CHRONO NEEDS A LOT OF MANA YOU WILL NEED THIS TO SUSTAIN YOUR MANA EXPENSES AND YOU CAN ALSO RESTORE YOUR TEAMMATES'S MANA INSIDE OF CHRONO Just hope that your carry won't get out of position when you salve them so that they wont get hit during the healing process. THIS MEANS YOUR CARRY WILL NEVER BE ZONED OUT OF THE LANE AND THEY WILL ALWAYS SURVIVE GANKS. YOU WILL BE THE SELFLESS BASTARD YOU ARE AND MAKE YOUR CARRIES SUSTAIN IN LANE FOR AS LONG AS YOU ****ING CAN. THIS IS THE MAIN WAY YOU WILL CONTRIBUTE TO YOUR TEAM. THE MAIN EARLYGAME CORE OF THE BUILD/url] WITH THIS TYPE OF VOID YOU CAN STACK AND PULL THE CREEP CAMPS AND GET YOUR SUPPORT ITEMS UP AND RUNNING AND PEOPLE WON'T FLAME YOU FOR THAT NOW WOULD THEY. JUST PRAY TO LORD THAT YOUR CARRIES CAN ACTUALLY CARRY THE GAME FOR YOU SINCE YOU WILL BE DOING LITTLE TO NO DAMAGE WITH YOUR AUTOATTACK PEOPLE PLAYING THIS TYPE OF VOID CONTRIBUTES A LOT OF TEAMFIGHTS AND THEY ARE NOT ALLOWED TO MISS CHRONOSPHERES BECAUSE THAT IS THE MAIN IDEA OF THIS TYPE OF VOID.ĭOESN'T REALLY REQUIRE SUPPORT FROM THE TEAM, SINCE YOU ARE THE SUPPORT. SLASHER'S SELFLESS WAY OF PLAYING FACELESS VOID With this type of Void, all farm belongs to him, and every single time the support tries to take 1 or 2 lasthits from Void in lane so that he can get boots and help with ganking, they will get flamed like ****. Usually players playing this type of Void misses a lot of teamfights and Chronospheres for the sake of finding currency. ![]() Played as a position 1 carry, requires a ****ton of farm So alas ladies and gentlemen, I present to you, the Slasher's Way of Playing Faceless Void. WHO IN THEIR RIGHT MINDS WOULD BUILD URN ON FREAKING ANTIMAGE AND MAKE HIM A GANKER, A GANKING ANTIMAGE FOR ****S SAKE.ĪND HIS NEXT GIFT TO THE WORLD IS HIS WAY OF PLAYING FACELESS VOID. HE HAS MADE PUBSTOMPERS CRY BECAUSE THEY CANNOT MAKE READS ON THE PLAYERS USING HIS BUILDS. And alas, the world was looking for a new, revolutionary way on playing Void.ĪND THEN A GLORIOUS SAVIOR APPEARED FROM THE SKIES. Also even though he is viable as a position 1 carry given enough farm, people are starting to figure him out on pubs, and people have learned how to *gasp* position themselves against Chronosphere and Euling/Breaking the **** out of Void. People usually build Faceless Void as a position 1 carry or a position 3 offlaner, well they used to until they realized that relying on Backtrack to survive harassment on lane and only contributing a chronosphere with a long *** cooldown to a teamfight isn't that great if all then you can contribute is a couple of bashes here and there. You will be in awe of his woeful staff and noob mid cyka blyat calls in pubs. This is a guide to everyone's favorite hero: ![]()
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